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Problem
Can someone tell me why this code kills the server?
gIndexImpl_Int gi =
(gIndexImpl_Int)database().objectForName("gameIndex");
planetImpl_Int hp =
(planetImpl_Int)database().objectForName(homePlanetKey.getKey());
The Impl_Int classes are proxy objects. The call for
gIndexImpl_Int works. The second call to get the
planetImpl_Int kills the server. Both keys or "names" are
valid. I am using the same call with the same planetKey in
another class. I know this because I have a viewer which
shows me what is in the database and it finds that planet.
Any ideas? Oh yes, this call is from another ozone proxy
object called raceImpl_Int.
This code is for a game and can be downloaded from my web
site, see my sig.
--
Tim Brown
URL: http://www.incenter.org