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Problem



Can someone tell me why this code kills the server?

gIndexImpl_Int gi =
(gIndexImpl_Int)database().objectForName("gameIndex");
 planetImpl_Int hp =
(planetImpl_Int)database().objectForName(homePlanetKey.getKey());

The Impl_Int classes are proxy objects.  The call for
gIndexImpl_Int works.  The second call to get the
planetImpl_Int kills the server.  Both keys or "names" are
valid.  I am using the same call with the same planetKey in
another class.  I know this because I have a viewer which
shows me what is in the database and it finds that planet.
Any ideas?    Oh yes, this call is from another ozone proxy
object called raceImpl_Int.


This code is for  a game and can be downloaded from my web
site, see my sig.


--
Tim Brown
URL: http://www.incenter.org