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TYA benchmark
I have an informal benchmark for usage of TYA (java runtime
compiler) with ozone. While I am writing my gane I build
the "universe" or game database oftern. I built the same
game with and without TYA. Without TYA it took 30 seconds
to build a 10 star universe. This involves building 10
stars, 3-10 planets and various amounts of grid-placed
sectors. With TYA it took 20 seconds. That is about the
speed increase I see with TYA on a Dell Optiplex 455mhz
machine with 128m RAM. I am running Redhat6.0 and JDK
1.1.7. I could run a newer JDK but none of the newer ones
are supported by TYA so I wait.
BTW: JDK1.2 is very slow; too slow to bother with.
Tim
--
Tim Brown
URL: http://www.incenter.org